Journeys
Pick a journey that matches your playstyle. Each journey guides you through multiple systems, showing how they work together.
Available Journeys
Section titled “Available Journeys”-
Settler → /docs/start/journeys/settler
- From solo player to settlement leader to nation member
- Includes: Founding, Claims, Roles, Tasks, Upkeep, Nations, Town Mechanics
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Merchant → /docs/start/journeys/merchant
- From earning your first gold to running a market empire
- Includes: Earning, Town Mechanics, Player Shops, Market, Parties
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Adventurer → /docs/start/journeys/adventurer
- From exploring to discovering structures to earning rewards
- Includes: Travel, Parties, Bastions, Tasks
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Trailblazer → /docs/start/journeys/trailblazer
- Master skills, upgrade gear, and maximize progression
- Includes: Skills (mcMMO), Gear, Parties (XP sharing), Tasks
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Raider → /docs/start/journeys/raider
- Master PvP, declare raids, and dominate in combat
- Includes: Roles (Commander/Marshal), Gear (PvP), Raids, Parties
BETA Features
Some features referenced in journeys are currently in beta: Tasks and Raids. Mechanics may change as these features are tested and refined.