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Raids [BETA]

Towns can declare raids against other towns for PvP combat and rewards.

To declare a raid, you must:

  • Be part of a town with the Marshal (nation rank) or Commander (town rank) rank
  • Be standing inside the enemy town’s claimed land when declaring
  • The enemy town must have at least one member online inside their claims
  • Cannot raid your own town
  • Cannot raid any town within your nation

See Roles and Permissions for details on raid-related ranks.

Use the command:

/raid start <town>

When a raid is declared:

  • A global message announces the declaration
  • A countdown bossbar begins
  • Once started, both sides can fight even in no-PvP areas within the town

Duration: Raids last 20 minutes.

Combat:

  • Both sides can fight even in no-PvP areas within the town
  • PvP is enabled in the raided town’s claims during the raid

Death consequences:

  • Defenders — keep their inventory when they die
  • Attackers — lose their inventories when they die

Scoring:

  • Points are earned for kills
  • Points are earned for land occupation
  • The attacking town is awarded gold from the server
  • Attackers are locked out of raiding for 48 hours

Raid cooldown: Towns that were recently raided are protected from new raids for 24 hours.

This gives defenders time to recover and prepare before facing another raid.

BETA Feature

Raids are currently in beta. Mechanics may change based on feedback and testing.