Roles
Understand the roles in your settlement and how to manage permissions effectively. See Permissions for detailed permission lists for each rank.
Town Ranks
Section titled “Town Ranks”The Mayor is the town founder and has full control:
- Create and delete the town
- Claim and unclaim chunks
- Invite and kick residents
- Set taxes and bank access
- Manage all plots and permissions
- Promote other ranks
- Send town broadcasts
See Permissions for complete mayor permissions.
Overseer
Section titled “Overseer”Overseer — Second-in-command with near-mayor authority:
- Full control over settings, claims, ranks, and bank
- Intended future implementation: will become heir of the town
- Nearly all mayor powers except town deletion
See Permissions for complete overseer permissions.
Councillor
Section titled “Councillor”Councillor — General admin:
- Invite and kick residents
- Toggle town openness
- Manage plot permissions
- Manage claims
Treasurer
Section titled “Treasurer”Treasurer — Finance control:
- Deposit and withdraw from town bank
- Set taxes
- Manage plot/shop/embassy prices
See Permissions for complete treasurer permissions.
Settler
Section titled “Settler”Settler — Land growth:
- Claim and unclaim chunks
- Create and manage outposts (if enabled)
Builder
Section titled “Builder”Builder — Plot management:
- Claim and unclaim plots
- Set plot permissions and types
- Toggle plot flags
Recruiter
Section titled “Recruiter”Recruiter — Onboarding:
- Send and add invites to the town
Commander
Section titled “Commander”Commander — Military lead:
- Strategic spawns
- Siege/war actions (if enabled)
- Can initiate raids
See Permissions for complete commander permissions.
Warden
Section titled “Warden”Warden — Jail operations:
- Create and manage jail plots
- Jail and unjail residents
Guard — Basic town defender:
- Participation access
- No admin powers
Resident
Section titled “Resident”Residents are members of your town:
- Build in allowed plots
- Use town spawn
- Contribute to upkeep
- Vote on town decisions (if enabled)
Nation Ranks
Section titled “Nation Ranks”King/Emperor
Section titled “King/Emperor”The King or Emperor is the nation leader with full control:
- Create and delete the nation
- Manage all nation settings
- Control diplomacy and alliances
- Manage nation bank
- Promote other ranks
See Permissions for complete king permissions.
Regent
Section titled “Regent”Regent — Second-in-command with broad nation control:
- Control over settings, diplomacy, ranks, and bank
- Intended future implementation: will become heir of the nation
- Nearly all king powers except nation deletion
Magistrate
Section titled “Magistrate”Magistrate — Nation admin:
- Manage nation spawn and board
- Toggle openness settings
- Manage alliances and enemies
- Invite and kick towns
- Limited rank management
Colonist / Settler
Section titled “Colonist / Settler”Colonist/Settler — Expansion:
- Invite and add towns to the nation
Marshal
Section titled “Marshal”Marshal — Top military commander:
- Leads offensive and defensive actions
- Coordinates military operations
Captain
Section titled “Captain”Captain — Field officer:
- Participates in military actions
- Fewer leadership powers than Marshal
Noble — Prestige role:
- Mobility privileges (e.g., nation spawn access)
- No admin powers
Steward
Section titled “Steward”Steward — Finance manager:
- Deposit and withdraw from nation bank
- Manage nation taxes
Soldier
Section titled “Soldier”Soldier — Basic nation attacker/participant:
- Operational access
- No admin or diplomacy powers
Envoy — Diplomat:
- Manage allies and enemies
- Coordinate diplomacy
Legacy Ranks
Section titled “Legacy Ranks”The following ranks are being discontinued:
- Assistant
- Helper
- VIP
- Sheriff
These legacy ranks are scheduled for removal. Use the new rank system instead.
Trust & Plots
Section titled “Trust & Plots”Granting access
Section titled “Granting access”Control who can build where using plots:
/plot set <plotname>/plot trust <player>/plot untrust <player>Plot flags
Section titled “Plot flags”Configure plot permissions:
/plot set flag <flag> <value>Common flags:
build— allow buildingdestroy— allow breaking blocksswitch— allow using buttons/leversitemuse— allow using items (chests, furnaces)
Trusted players
Section titled “Trusted players”Trusted players have special access:
- Can build in most plots
- May access town bank (if set)
- Can invite others (if assistant)
Trust a player with:
/town add trusted <player>Auditing Access
Section titled “Auditing Access”Check permissions
Section titled “Check permissions”See who has access:
/town show/plot infoBest practices
Section titled “Best practices”- Regular audits — review who has access monthly
- Remove inactive — kick players who haven’t logged in
- Limit assistants — only promote trusted, active players
- Document permissions — keep notes on who can do what